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Wednesday, May 18 • 9:30am - 9:50am
Quick Bytes: Gaming Engines in Education

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Virtual Worlds can be constructed using gaming engines, such as Unreal or Unity, leading to an immersive learning experience. Whether your students use Virtual Worlds for communication, creation, exploration, questing or collaboration, publicly available gaming engines can help them (and you) get started!

Speakers
avatar for Elizabeth Young

Elizabeth Young

Enterprise Applications Developer/Administrator, Lewis & Clark College


Wednesday May 18, 2016 9:30am - 9:50am PDT
Monteith

Attendees (3)